Mästerkatten
Here you can download some of my HalfLife 2 Deathmatch maps; dm_clockworks, dm_chasm, dm_tivoli and dm_adams. In some future there will also be pictures. There will also be new projects... ex. dm_hex
I have also added versions of my server plugin for Spawn and Chat protection; sc_protect. OBS if you use my plugin, check that you don't also use any eventscripts that do spawn protection at the same time!
To get information about our nice game servers and about our clan gSe goto Games4u.se. Here is the forum for sc_protect Spawn & Chat Protect.
| Name | Size | Modified |
|---|---|---|
| dm_adams.bsp.bz2 | 2.2 MB | 2007-05-29 19:45 |
| dm_chasm_b45.bsp.bz2 | 3.28 MB | 2007-04-16 12:07 |
| dm_clockwork_b37.bsp | 2.83 MB | 2007-04-16 12:07 |
| dm_tivoli_b18.bsp.bz2 | 3.24 MB | 2007-04-16 12:08 |
| sc_protect_1.2.4.zip | 340 kB | 2007-04-16 12:08 |
| sc_protect_3.2.9.zip | 349 kB | 2007-07-12 16:52 |
| sc_protect_3.3.1-oe.zip | 270 kB | 2009-02-28 19:44 |
| sc_protect_3.3.1.zip | 320 kB | 2008-12-08 21:18 |
Change history
--------------
3.3.1-oe
- same as 3.3.1 but Linux plugin is compiled in older compilation environment
- for compatibility with some (older?) Linux systems,
- try this version if you have trouble with 3.3.1 on Linux
3.3.1
- fixed bug when unloading the module
-- protected players now get unprotected at unload
- figured out why some linux servers could not use the plugin
- new commands for forcing player to unprotected state
-- scp_unprotect id...
-- scp_unprotect_all
3.3.0
- fixed bug with color when player goes to spectate, thanks Mannis!
- extended range of values
-- scp_spawn_on [0, 1, 2], default 1
--- 0 = off
--- 1 = all spawn
--- 2 = only connect spawn
- added timeouts on protection and other states
-- scp_deafult_timeout, default 0
-- scp_connect_timeout, default 0
-- scp_spawn_timeout, default 0
-- scp_chat_timeout, default 0
-- scp_idle_timeout, default 0
-- scp_dead_timeout, default 0
- added commands to run at certain events
-- scp_on_cmd, default none, first %d expand to userid, second to type
-- scp_off_cmd, default none, first %d expand to userid, second to type, third to reason
-- scp_timeout_cmd, default none, first %d expand to userid, second to type
--- example of AFK like use; scp_timeout_cmd kickid %d kicked for being inactive
--- remember to also set scp_default_timeout or other timeouts correctly
-- scp_attacked_cmd, default none, first %d expand to userid, second to attackerid
- added sending events that Huricane, Eventscripts and others can use;
-- event scp_on {userid short, type short}
-- event scp_off {userid short, type short, reason short}
-- event scp_timeout {userid short, type short}
-- event scp_attacked {userid short, attacker short}
--- protect type: 0 = connect, 1 = spawn, 2 = chat, 3 = idle, 4 = dead
--- deactivate reason: 0: moved, 1: attacked, 2: timeout
-- cvar scp_events_file, default addons/sc_protect.res
3.2.9
- disable messages to bots
- dont punish bots for shooting at protected players
3.2.8
- fixed bug when spawn protect is off and chat protect is on
- fixed bot detection so more bots are detected
- changed default for bots protection
-- scp_protect_bots, default 1
- no punishment when hitting protected bots, new Convar
-- scp_attacker_bots_punish, default 0
- thanks Superhebbe and Orbital for finding the bugs and testing :-)
3.2.7
- fixed teleport on push, i hope :-)
- changed priority for messages
-- scp_msg_level_first, default 3
-- scp_msg_level_last, default 0
3.2.6
- teleport when pushed only when under attack
-- scp_attack_teleport_interval, default 1 second
-- set to 0 for no teleporting
- moved ammo to allow refill directly when starting to move
- changed default for
-- scp_off_delay, default 0.5 seconds
3.2.5
- ammo is not refilled during protection
-- scp_ammo_refill, default 0
- teleports back when pushed during protection
- protection stays on a configurable time after moving and not fighting
-- scp_off_delay, default 1 second *** changed to 0.5 seconds
-- scp_off_onfire, default 1
- protection not allowed under water
-- scp_chat_in_water, default 0
- new convar; scp_render_mode, default 4, transparent
- linking changed so it works on more Linux flavors
- bumb version to avoid confusion with Jussis versions, 1.97, 2.00
1.2.4
- fixed degenerating timers
- fixed "is protected" message for attacker to work again
- fixed down buttons at spawn
1.2.3
- changed field lookup method


